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Jisinai 1st Class - LV 12

Status: Offline Joined: 27 Jun 2004 Posts: 91 Gender:  Zeny: 2440 Z
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Posted: 2004 Oct 04, 21:46 Post subject: Rant by 'Aragan the Acolyte'. |
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Found this rant by him, thought I'd share.
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Private Servers: RO's Agent Smith
They're everywhere now -- and amazingly, there are many who are unaware
of it. When they do hear of it, the usual response is "WOW! A free RO
server! I wanna join!"
Sadly, though, these "free RO servers" -- or the more common name,
"private servers" -- are contributing to RO's decline. The RO private
server community is filled with self-righteous people; they believe
that they are fighting a jihad of sorts against Gravity KR (Gravity of
Korea), and many intend to "free the people" by spamvertizing their
private servers everywhere they can. In my discussions with some of
them, many see themselves akin to Neo, the freedom fighting hacker from
the Matrix.
In truth, the private servers and their advocates more akin to the
main villain of the Matrix series, Agent Smith -- a self-replicating
virus that threatens to destroy everything. And like the Matrix, if
these Agent Smiths manage to topple Neo, they'll destroy themselves in
the process.
That's the funny thing -- many private server advocates profess
their love for Ragnarok Online, yet their actions are bringing the game
closer to its demise.
Now, before you privateers out there come after me with a heavy ax
to grind, I ask that you at least read through the rest of this
article. Then you can send all the flame mail you want.
I'm going to cover some myths about private servers and the
official servers (iRO specifically). However, there are other servers
that share in iRO's plight, so the information is largely of general
use.
Busting the Legal Myth
One of the biggest misconceptions people have about these "free RO
servers" is that they're perfectly legal. They're not. The exact nature
of the illegality depends on what type of server it is:
If the server is using a copy of Gravity KR's AEGIS server engine
to run an RO server, it's illegal. Quite plain and simple, it's
pirating a copy of the company's software. (Note: Gravity KR developed
AEGIS. It's their own creation -- or rather, was the creation of
Gravity KR's founders.)
If the server is running an RO server simulator, it's still illegal
-- one of the reasons for that is because the server is using
intellectual property of Gravity KR and Myoung-Jin Lee. The same
principles are what go into the illegality of emulated video games.
Think of it this way -- you've created a program and it has its own
unique concepts/artwork/etc., and you start selling it. Someone comes
along and, although not using any of your code, makes a program exactly
identical to yours, using all your artwork and concepts, then proceeds
to distribute it for free. See the problem? Even if the other program
is not a copy of your code, it's still using other things of yours.
(More on this later.)
So, the bottom line is -- yes, private servers are illegal.
However, for many, that's not a persuading reason not to play on them.
I'm pretty sure quite a few of the pserv advocates reading this are
going "Do I look like I give a crap?" As they read along.
I have to admit, I tend to place legal issues on a lower priority
when it comes to whether or not I support a company; I am more
concerned, personally, with the ethics and morals a company displays.
For example, I am not sympathetic to the RIAA and its signatory
companies over the p2p issue (in fact, I want to see them get
trust-busted). My reasoning for that, aside from the way they're
dealing with it, is their constant manipulation of government
legislature to try and take more rights from the artists they
supposedly represent -- they also do this with customers. I am also not
sympathetic to Microsoft or members of the TCPA, due to Palladium. Look
that up when you have the time. It'll scare you.
Gravity KR, on the other hand, has my sympathy and open support due to what I've learned.
So, let's continue on -
Private Servers Kill RO
Yes, believe it or not, if you play on a private server and you're
not playing on an official server, you're contributing to RO's demise.
Despite the rhetoric the private server community likes to flash around
(many private servers pride themselves as being "the future of RO" ...
yeah, right), they are in fact shooting themselves in the foot.
Economists have a saying: "There is no such thing as a free lunch."
In other words, you might get something for free, but someone else is
paying for it. If you were treated to a free lunch, then someone else
had to pay your way -- or, if you stole food from a certain restraunt,
then that's money out of the restraunt's pocket. The restraunt's
managers bought the ingredients and pay chefs to prepare it, but if no
one actually buys the food, it hurts their business -- they're losing
money. If more and more people steal the food, then that restraunt will
eventually have no money to continue, and will have to close down.
When someone plays exclusively on private servers, that person is
not compensating Gravity KR for the work and money they sunk into
making RO. Think about it. The folks at Gravity KR spent and continue
to spend tons of money to develop RO -- money for the computer
programs, money to pay employees, money to pay for utilities (you know,
power, water, etc.), money to upkeep the servers they run (kRO). That's
why games like Ragnarok Online are not one-time payments -- the process
of managing and developing an MMORPG is a constant strain on the
pocketbook.
Now, one might look at this and ask "What about people outside of
Korea who play private servers? Wouldn't it just be hurting LUG
(Philippines), Gravity LLC (International), or whatever?" No, it
wouldn't be just hurting them. To understand why, a little history
lesson has to be given:
Gravity KR's Relationship with the Hosting Companies
One reason many former iRO players are now pirate server advocates
is because they were turned off by what they saw to be mismanagement.
There were fiascoes like this which hurt iRO very badly, as more and
more people left for private servers. However, I'll discuss iRO's
"mismanagement" in a second.
Way back in the beginning of Ragnarok Online's history, Gravity KR
was originally an independent company, and it had direct control over
all servers. This is originally how Gravity KR intended to run things
-- that was, until they tried to go from beta to pay to play with kRO.
kRO first went pay to play around the start of iRO's first beta-2
period -- you know, the one that abruptly closed down for vague
reasons. However, when pay to play for kRO was announced, there was a
group of non-Korean hackers who were furious when they found out they
were unable to play on kRO any longer, and that a server was being made
for their own country. Since they could no longer play on kRO, they
would let no one play at all. These hackers violated Gravity KR's
systems and wreaked havoc -- destroying nearly everything. Development
files, server software, everything.
Gravity KR went, in an instant, from being successful to on the
verge of collapsing. They cannibalized iRO and used its resources to
keep kRO going -- this is why iRO suddenly shut down and was not back
for most of 2002. During the period of iRO's nonexistence, Gravity KR
was in serious trouble. The hacker attack forced Gravity KR's people to
rebuild things from scratch, having lost much of their dev files. They
were close to filing for bankruptcy.
Samsung offered to buy Gravity KR out and bail them out, which
Gravity KR graciously accepted. However, the manager posted to oversee
Gravity KR began forcing the new subsidiary to make RO according to his
own image. Gravity KR's original staff wouldn't stand for it, and many
-- including the founder and most of the original talent -- quit in
protest. Samsung eventually replaced the manager with someone who gave
Gravity KR free reign, but the damage from both the manager and the
hacker attacks had been done.
Because Gravity KR no longer had the resources to personally run
its servers, it came up with an alternate plan -- set up or hire
independent companies in other countries that would run the servers.
These hosting companies would compensate Gravity KR by paying for a
copy of AEGIS, as well as server upgrades -- the episodes: things like
Juno, Amatsu, and the other additions Gravity KR's dev team made over
time. These upgrades (and AEGIS itself) have a big price tag.
A second option exists for the larger servers -- Instead of buying
the upgrades on their own terms, they can fork over a percentage of
their income and in turn get updates automatically and without any
extra cost, since they're already handing in a percentage of their
income. This is available only to the servers with a large enough
player base to generate any kind of meaningful income, such as jRO.
As you can see, Gravity KR is indirectly getting paid from players
abroad through the money received by the hosting companies. When a
player goes to play exclusively on a private server, he is indeed
indirectly hurting Gravity KR, and not just the hosting company.
iRO: Mismanagement?
This is what Gravity LLC is -- an independent company that runs iRO
in the United States. This fact is something many people may not be
aware of, since both companies are usually called "Gravity," and thus
gives the misconception that the two companies are the same thing --
that Gravity LLC is Gravity KR, and that Gravity KR has personal
responsibility over iRO. They do not.
So, we've established that Gravity LLC (which I will refer to as
iRO from now on) is not the same company as Gravity KR. Many former iRO
users no longer play RO at all, or play on private servers, because of
what they believe to be incompetency on iRO's part -- things such as
the slowness with which iRO updates, the hacker attacks, and iRO's
secretiveness.
But, is it really incompetence?
Consider the nature of the host company's relationship with Gravity
KR. In order to receive updated content for their servers, the host
company must pay a hefty sum to Gravity KR in order to get the content.
Ideally the money to upkeep the RO servers would come from the players
-- people paying to play RO.
As one would expect, servers with a larger player base can afford
to pay for updates the moment they are made for release (or in the
alternate payment plan, the larger servers get them automatically for a
percentage of their income). Smaller servers will take far longer to
update, because they have to accumulate the funds to do so. This is why
small servers like iRO are slow about updates, and why big servers like
jRO are not. iRO has only a few thousand people compared to the tens of
thousands who play on jRO. jRO's company has enough money to easily pay
for content upgrades, and enough of a surplus to sell merchandise, get
more servers, and the like.
The money for iRO simply is not there -- most of it is being spent
on paying employees, paying for the upkeep of the servers, paying for
office space, web hosting, utilities. During the surprising rush iRO
made to upgrade to Juno, people I know who have contact with iRO told
me that they were just breaking even.
To put it bluntly, the private servers that seem to be "so
efficient in updating" are that way because they're pirating the
content. They are literally not paying for thousands of dollars (or
would that be won?) in RO server content files and upgrades. Now do you
see why even emulated RO servers are stealing?
Myths about iRO and the Vicious Cycle
So, we've addressed iRO's slowness, something that many former iRO
players use as an excuse to play on the "much more competently ran
private servers." This misconception -- which iRO doesn't actively try
to fight -- causes many to leave iRO for a private server. This means
even less money is paid to iRO, which means they will update even
slower. This in turn irritates more people, who in not realizing why
this is happening, quit iRO or go to a private server and join the
chorus of people going "iro suxorz ;p"
See a pattern? This vicious cycle was (and likely still is) bringing iRO to its knees.
There are other factors, too -- such as the hacker attack back in
the summer of 2003. You might remember that I commented on the
incident, and wound up quitting RO for a while (mainly due to the fact
that I simply couldn't find the time to play) over it. For those that
don't know about the hacking incident ...
Back in June 2003 a few script kiddy lamers took advantage of a
then-recently announced Microsoft security hole, and an error from
installing iRO's copy of AEGIS. They managed to get into people's
accounts, starting with the GM's, and wreaked havoc -- especially when
iRO's staff tried to stop them. In response to the iRO staff's attemps
to stop them, the kiddies released a list of every iRO user's account
name and password. What followed was an orgy of griefers getting on
people's accounts and taking everything their characters owned.
They then claimed to have everyone's billing information, and went
around on the major iRO communities announcing this, causing even more
havoc. This is what caused many people to stop playing on iRO and go to
a private server. In reality however, (and I learned this months after
the fact), the hackers were lying -- they were bluffing, exaggerating
what they had found to scare users and cause them to quit iRO.
Obviously, they were quite successful.
There have been other incidents too, which have also helped to give
me a very negative view of the private server community in general.
Soon after Juno was implemented on iRO Sakray, private server hackers
DDoSed the iRO servers, causing major lag, in an attempt to keep the
iRO staff busy. Their real goal was to find a security hole in Sakray
with which to pirate the Juno server content files -- the DDoS was a
distraction.. They failed, although this incident annoyed many who did
not know what was going on, and wound up blaming it on iRO's supposed
incompetence -- and most likely it annoyed some to the point of heading
off for a private server, which is undoubtedly what the private server
hackers were hoping to accomplish as a secondary goal.
As you can see, iRO's staff aren't as incompetent as many are led
to believe -- instead they are largely the victim of their own user
base and private server advocates. Yet rather than being open about
what's going on, iRO often attempts to cover things up whenever
something bad happens.
Why is that? Largely, this is a practice in many companies -- in my
business classes, we are taught to use positive language and to
communicate bad news without being blunt about it, or to avoid saying
what bad things are going on (e.g., instead of making a notice saying
that a certain entrance to a building is not available, you'd ideally
tell people what other entrance they can use instead). The intent is to
prevent customers from panicking or becoming distrusting of the company
-- ironically for iRO, it's backfiring.
Historically, iRO has also been secretive with contact information.
They have their reasons, however counterproductive it is -- there have
been incidents were staff of online games have been beaten or killed by
angry players. iRO's staff is trying to avoid receiving threats on
their life, and so in a way, their secrecy is justifiable.
In addition, this explains the problems iRO is having with euRO and
the new Austrailian/Oceania server, oRO. Because iRO's own userbase --
which supposedly consists of those parts of the world without their own
server -- is so small, it stubbornly contests creation of new official
servers and fights to keep what userbase it can. One has to remember
that with the current setup, all the hosting companies are rivals.
For those who may have been furious over misleading information
about euRO -- The official euRO server was made in secret, without iRO
knowing, so that iRO's staff could not protest (in fact, Gravity KR was
lying to iRO's staff to keep them in the dark about euRO's creation).
From the negotiations euRO had with Gravity KR, only a handful were
allowed to transfer, which made players from countries like France --
which were not allowed to transfer to euRO -- furious. Yet the creation
of euRO was a total loss for iRO -- no reimbursement for the divided up
user base.
iRO gets like this because it has very little money to work with,
and stands to lose more as private servers feverishly try to advertise
themselves (For example, one persistent private server lamer attempted
to advertise on the RW boards. When he was banned, he got the AIM name
of every registered member and began IMing them, "spreading the gospel
about how RO should be free smile.gif " ... I have also heard that
private server advocates will go as far as to advertise at anime
conventions, and even abuse iRO's free trial period to PM people about
their server ... ) and as the international user base is carved up.
Summing Up
As I've discussed, the current setup of Ragnarok Online means that
even if you don't live in Korea and pay to play on Gravity KR's servers
directly, you will still hurt Gravity KR if you don't pay to play on an
official server.
Private server advocates, as said earlier, like to think they're
the future of RO -- that they're the freedom fighters. However, as they
continue to grow and leech people off of the official RO networks, they
continue to hurt the company and the people that made Ragnarok Online.
When those hackers trashed Gravity KR's networks back in 2002, they
managed to starve players of many things Gravity KR hoped to do.
Because of them and the people who keep trying to push private servers,
we've lost things such as:
* People being able to buy apartments/houses in cities and live there
* No loading time between maps
* Larger maps (double the size they are now)
* Satellite cities for every town (E.G., Izlude and Archer
Village-like towns for Geffen, Morroc, Juno, Alberta, Comodo, and Al De
Baran)
* The Mercenary system
* An actual PVP system (the one we have now is a hack job by the
new dev team -- originally, there was going to be a sophisticated arena
at Izlude where server-wide tournaments could be held, as well as a
multitude of other ideas, including private duel arenas)
* The original class system (the original class advancement system was: Novice First level class Second level class Third level class)
* Additional class branches (Did you know they wanted to make a
Ranger for Swordsmen, and a Sorcerer for Mages? We won't be seeing
those now ... thank you very much, private servers! )
Check out all the stuff we could have had if people didn't keep
trying to sink Gravity KR, and kept trying to make RO free. All those
private server advocates who go around advertising at expos, and on
official servers, are contributing to this -- as they continue their
crusade, Gravity KR will have to forgo other ideas and places they
hoped to make, and we will continue to lose out.
While I don't hate everyone who plays on a private server (many of
my friends do, even though I disagree with it), I do have a very
negative view of the community in general, specifically of those who
are actively trying to bring Gravity KR down while chanting "we will
win teh war ^^;;;; gravity suxorz lool" or some such. This is largely
because of (as I said) their self-righteousness, their pervasiveness
(advertising anywhere they possibly can), and because of how low
they'll go to get what they want (such as the RW forums getting trolled
by a bunch of pserv lamers, and the DDoSing of the main servers in an
attempt to steal the Juno files).
So, I suppose the private server community is right -- they are the
future of RO, if they keep this up. It won't be a good future, either..
Think about that the next time you go find a private server to play on, will ya? |
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_________________ iRO Loki
Jisinai - 87/50 VIT/DEX Divest Rogue
Tergos - 83/50 STR/AGI/DEX Battlepriest |
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Your|Toy Prelude to Banning

Status: Offline Joined: 19 Jul 2004 Posts: 404 Gender:  Zeny: 7836 Z
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Posted: 2004 Oct 04, 22:02 Post subject: |
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Christ that's way too big, I'll read tomorrow and put in some real input.. |
_________________
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#4916 +(2646)- [X]
<Polytope> tetris is so unrealistic |
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Seph 1st Class - LV 45


Status: Offline Joined: 19 May 2004 Posts: 278 Gender: ? Zeny: 5092 Z
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Posted: 2004 Oct 04, 22:30 Post subject: |
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Is he from the same series with novvy the novice? |
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Jamaica$ Novice - LV 5


Status: Offline Joined: 25 Apr 2004 Posts: 74 Gender:  Zeny: 878 Z
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Posted: 2004 Oct 04, 22:54 Post subject: |
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Seph wrote: |
Is he from the same series with novvy the novice? |
Yea, he writes and does the art for them. |
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Karinka 1st Class - LV 12


Status: Offline Joined: 09 Jun 2004 Posts: 124 Gender:  Zeny: 2920 Z
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Posted: 2004 Oct 04, 23:17 Post subject: |
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I don't like Aragan. However, sometimes his rants are okey.
*shuts up* |
_________________ Who is Karinka? |
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jinsaotomex3 2nd Class - LV 54

Status: Offline Joined: 03 Apr 2004 Posts: 381 Gender:  Zeny: 5520 Z
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Posted: 2004 Oct 05, 00:15 Post subject: |
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Ok,
I read that. To sum it up, it's pretty much saying that private server
people are just making Gravity Corp lose money because they are taking
away customers and stealing the content which the branching RO
companies from other countries pay for. He also went to describe some
of the major issues with hacking and how hackers wrecked the old RO and
how samsung bought them. how people (workers from gravity kr) quit and
how RO could've been much better but thanks to hackers and private
server users who think that they are the future of RO they are actually
fucking the game up.
To people that play on private servers (and don't pay any official
servers) how the hell do you expect to get new content if the official
RO closes down to make one ? If they close you guys are going down too
because they are the ones running your shitty servers! (not directly) |
_________________ Chaos :
Jin Saotome - 95/50 Knight - Active and lvling
*Jin Saotome* - 74/44 Crusader
Master Fu Xi - 55/40 Acolyte
Overcharge Jin - 57/26 Blacksmith
Jin Saotome v2 - 44/?? Archer |
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Chaos_D New Adventurer

Status: Offline Joined: 08 May 2004 Posts: 3 Gender: ? Zeny: 105 Z
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Posted: 2004 Oct 05, 02:32 Post subject: |
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Wow the things that are covered up.....
*wishes he could have switched to euRO now* |
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Dishonru 2nd Class - LV 60

Status: Offline Joined: 15 Apr 2004 Posts: 533 Gender:  Zeny: 7768 Z
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Posted: 2004 Oct 05, 02:35 Post subject: |
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Chaos_D wrote: |
Wow the things that are covered up.....
*wishes he could have switched to euRO now* |
What the hell are you talking about? |
_________________ Dishi (new wizard) and Somber (blacksmith) |
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